Object Title

Bokor: The Cabinet of Curiosities

Part of

Series 9. 2010Parsons School of Design MFA Design and Technology Program Theses

Material Category
Ritual and rites of passage reflect the importance of the community through expression and reinforcement of shared values. Would a person have greater understanding of a practice if they were able to interact in it’s social space? If a person were able to “play” through the ritual, learning the importance of the rite in a social and cultural setting, would they gain more appreciation for the diversity of belief in the world?

Bokor is an adventure game that explores the rich narrative opportunity of Vodoun practice, addressing rituals and potential spiritual power within Haitian communites in order to discover new social commentary through the metaphor of creating a zombie. The game is targeted toward gamers who are specifically interested in new interactive experience that provides valuable information about culture, society and religion.
Related people
Edwin Baxter Crabtree (designer)
Anezka Sebek (thesis advisor)
Barbara Morris (thesis advisor)
http://rightsstatements.org/vocab/InC/1.0/ (copyrighted)
In accordance with The New School's Intellectual Property Rights Policy, copyright is held by each thesis' respective author. The responsibility to secure copyright permission rests with the patron. (copyrighted)

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